Step 2: Plug in your arduino to your Windows 10 computer using the supplied USB cord.
Step 5: Edit your configuration
Step 6: Write & Save your configuration
Step 7: Wire up your layout
Step 8: Connect your arduino to layout
Your Menu consists of File, View, Controller, Rules, Diagnose and Help.
The Help Menu has a link to our Git-Hub file, tells a bit about the software, and has licensing information.
Here is where you will load a config you have already done, or Save a config you made.
The view menu lets you choose what you want to see on your screen.
The Controller Menu is the heart of the software. This is where you will connect to your Arduino board, Edit your configuration with signals and lights, and read/write your configuration.
The Rules pop up menu allows you to create rules for your lighting. For example in a model RR, you might have the traffic lights show red, when a train is approaching.
This menu will help you diagnose bugs and test your lights.
This checkbox shows you to show/hide the pixels area of the screen.
This checkbox shows you to show/hide the rules area of the screen.
This checkbox shows you to show/hide the messaging area of the screen.
Not currently in use.
(reserved for a later update)
Connect to your Arduino MKR Zero.
The pause button pauses the read/update configuration between the computer and your arduino.
Turning this feature on stops the automatic read from the controller that happens in 10 second intervals.
This takes you to the Edit panel. You will see all the lighting and signal choices on the left. Drag and drop them into the next panel on the right (or middle if your pixel frame is open).
Read config reads the configuration currently on your Arduinoo controller.
Write config, writes your configuration to the arduino controller.
This reinitializes your arduino.
This sub-menu will allow you to choose between different types of Pixels (NeoPixel and DotStar)
This is functionality that will be added later, it's not currently enabled.
(before you connect to your arduino board!) This pushes all the software to the arduino that is needed to control your board once you disconnect it from the computer and add it to your layout.
In the rules menu, you can set a bunch of rules to control your lights. Source From tells the controller that when (source from) is set to something, then do something else.
When setting rules to control your lights, you have to set a target to do something when the source does something else. For example, run the railroad crossing lights and change the road lights to red when that happens.
Mirror - allows you to set one thing as a mirror to another (make them the same)
Link - sets one thing to happen in relation to another signal/light specific
Trigger- sets one thing to happen in relation to another, pixel specific
This is where you debug pixels, timers, colors, signals, rules, animations and performance.
This is where you will test an individual signal, pixel or rule you have made.